Well I am currently sitting here at my computer just typing as I think. Yep I am waiting for another large round of monkey testing to finish off an update to Days Until. I was not planning on doing an update until later in the year but as I was cycling home I could see how to implement a feature a user had requested with great ease. Only about an hour of coding was required so I figured why not. I added years to the count down options
Nothing earth shattering there but it is these small incremental improvement that make an app. Another 15 minutes and I should be able to do some final tests and then upload.
Last night I also progressed with the little game I have been working. Yep it was quite a late night. My other half thinks this should be the first game that I attempt to sell on android. I am not sure why I have been putting off attempting to sell stuff on android. Any additional income is welcome and to be honest it would not take many sale for a game to beat what I earn from advertising.
In some ways it is a little nerving when I think about selling stuff. With free app the user does not spend any money when they are buying stuff I feel like I need to provide value and there for have to try a lot harder in this hobby of mine. Ok no more self analysis!
I seem to be being drawn back into programming in clojure. Probably because it is a pragmatic variant on lisp although given my current project and those planned it will not get much in the way of widespread use from me.
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