Tuesday, 7 February 2012

Day 7


Been a few days since my last post.

We had a weekend of catching up with friends so not much development was done. However some progress was made.

I have carried on prototyping some pixel art. I now full expect this to take up much of the later part of the month. Well that along with level design.

Coding wise I added collision detection from the player with the map, the ability to load maps I have created with Tiled and letting the player shoot. Although the shooting needs a little bit more time spend on it.

Still lots to do on the coding front and I am starting to feel a little bit of pressure :)

No comments:

Post a Comment